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Reputation: Game of Fame // A Review

I’m sure everyone at some point has fantasised the taste of being famous - randomly belting out songs hoping that you would be scouted by a talent agent (likewise with acting), otherwise train your way for that glorious Olympic dream. Indeed, the glamourous life does have its perks - slightly easier access to the VIP invitations, better quality of life and being a great role model for others.

Offering a taste of that ‘what-if’ lifestyle is Daniela Kresnadi’s tongue-in-cheek Reputation: Game of Fame. Drawing inspiration from the classic life-simulation game Sims’s expansion pack Road to Fame/ Get Famous as well as the pesky but addictive nature of pop-culture gossip, this card game offers two to six players an insight to the ups and downs of celebrity culture.

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I Thought Architect Barbie Was Just Barbie...

Although it can be argued that because we are rather proud of what we do, it wouldn’t be surprising that many would attack Barbie’s outfit. It may seem harmless, yet it is a reflection on how society (and our industry) views women in architecture. Must she always wear black? Just because she’s wearing a dress and carrying a helmet doesn’t mean that we can assume that it will be her official outfit for a site visit! These comments, initially said with humour can quickly become detrimental if spoken in a professional environment.

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Just for Laughs: Job Hunting Be Like This Sometimes

In light of my rather glum entry about unemployment, I decided to put a lighter note to this.

After speaking to my mentor on the importance of networking, I illustrated some of my experiences and feelings of job hunting*. Due to the unfortunate events of the market as of late, the competition of finding a job increased, and it’s not making it easier.

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The Digital Narrator Of Architecture

The video game industry has and still continues to provide entertainment for many years. Covering many genres like sports, action, strategy and simulation to suit every person. For instance, the classic life-simulation game – The Sims™, has been made popular by its open-ended, no-objective gameplay and free will. The game grants the gamer full control; from fulfilling the whims of their sim (avatar) to the very shape of their nose. This kind of flexibility has attracted many types of players. There are gamers who dream of leading a different life and live vicariously through their sims, there are those who enjoy pushing moral boundaries and those who enthuse and appreciate the design aspect of the game. In this virtual realm, there are no rules, no legal restrictions, no complaining neighbours, and best of all, no budgets! 

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